I have had quite a time trying to reconcile the difference between inspiration, outright plagiarism and just learning the ropes as a newbie in my field.
The problem is the level of guilt about many places you can find inspiration and how to further a design trend without directly copying.
1. The world around you.
This is the source of inspiration that everyone seems to think is actually OK, drawing ideas from nature, people in their myriad forms and architecture. These are out for all to see and are clearly OK to use, as most buildings are considered "public domain", and people in the street would generally be thrilled to be used photographically or sketched. People love attention. And nature, well we own nature right? So sketching a sunset or flower or taking a picture of the way the light strikes the flowering trees in spring is great, regardless of the fact that they've been done completely to death.
The fact is designers are supposed to only take inspiration from sources such as these, according to design culture. The insufferable guilt that we are not as creative as the top design studios, that we can't pull great designs and innovative ideas out of thin air is the lament of every designer, as the design process is mostly internal and takes years to tweak and lots of work to get it to be Fast enough, Good enough, and Creative enough to be commercially viable.
The top design studios are the top for a reason, and generally have over 100 years combined experience under their belts, while you have a few continuing education classes and a fancy new tablet.
2. Print Media
Print media, as widely disseminated and highly public as it is, generally can be considered fair game once you realize that no one cares about the 4-3 ranch style house you live in and how cool your local starbuck's door struts look at a strange angle. After you feel you've exhausted the world around you(you haven't) you may tend to look to newspapers and advertisements, as well as magazines and perhaps even design publications. This leads to the inevitable grunge stage(newspapers) and the high-impact, high-contrast designs that every designer makes once they discover Vector Art and how easy it is to shit out an amazing piece of art that looks like it took more than 45 minuties to create.
3. Innovative Advertisers
Some advertisers are a rare breed of humorous, intellectual, plugged-in giants who understand the pulse of society and effortlessly insert themselves into the memesphere. Some however don't know what the hell they are doing. It is a dangerous game to copy an established niche-advertising campaign that has already taken off, attempting to ride it's success. All too often you will be caught after the swell of the wave has passed and will end up being exposed as the greasy car salesman you are. This does not stop some people though, and with the right niche, trying to bring something that is decidedly underground out into the light can work with unexptected results.
Showing posts with label Web Design. Show all posts
Showing posts with label Web Design. Show all posts
Sunday, May 17, 2009
Wednesday, April 29, 2009
Copyright Infringement
Met with a senior designer the other day, and we talked about several design ideas I had, while I asked for criticism and guidance from another self-taught designer.
He had this to say:
"If you see a website you think is cool on coolhomepages.com or whatever blog you read, feel free to try and copy it yourself. Change the colors up a bit, slap a different logo on there and have at it. It's the only way to learn to get the page to do what you want it to do, and you'll learn a lot about composition."
I wondered what he meant in terms of the scope of this plagiarism, as I am very worried I have to come up with an original, stunning design for every brochure-based webpage I do, which is not only a time-killer, it's HARD.
I am by no means a brilliant designer, yet. I don't ooze good ideas like some people I know of but I am getting there.
He went on to say some things about learning the design process, and that "you don't just start drawing and shit out a masterpiece", and I guess this is true.
I never learned to draw and so recently I am learning about the emergent property of design and it honestly is much easier than I thought. For most of my life I really just thought you started drawing a face by drawing the left ear and ending up at the right ear, like a printer does. It's difficult to really wrap my brain around the fact that we are not computers, we do not print out masterpieces and we do not logically follow a set of instructions to it's conclusion and then act upon that conclusion. The fact that there are emotions involved, and an element of chaos- it bothers me. I am not sure why.
So, to wrap up and explain myself, I am not sure about using other peoples work directly, but I think I am now OK with stealing some of their ideas.
Liz out!(I always wanted to say that)
He had this to say:
"If you see a website you think is cool on coolhomepages.com or whatever blog you read, feel free to try and copy it yourself. Change the colors up a bit, slap a different logo on there and have at it. It's the only way to learn to get the page to do what you want it to do, and you'll learn a lot about composition."
I wondered what he meant in terms of the scope of this plagiarism, as I am very worried I have to come up with an original, stunning design for every brochure-based webpage I do, which is not only a time-killer, it's HARD.
I am by no means a brilliant designer, yet. I don't ooze good ideas like some people I know of but I am getting there.
He went on to say some things about learning the design process, and that "you don't just start drawing and shit out a masterpiece", and I guess this is true.
I never learned to draw and so recently I am learning about the emergent property of design and it honestly is much easier than I thought. For most of my life I really just thought you started drawing a face by drawing the left ear and ending up at the right ear, like a printer does. It's difficult to really wrap my brain around the fact that we are not computers, we do not print out masterpieces and we do not logically follow a set of instructions to it's conclusion and then act upon that conclusion. The fact that there are emotions involved, and an element of chaos- it bothers me. I am not sure why.
So, to wrap up and explain myself, I am not sure about using other peoples work directly, but I think I am now OK with stealing some of their ideas.
Liz out!(I always wanted to say that)
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